Mutant Saviors
ver. 1.1
by Tony
Card Number Card Type Character Power & Code
23
H
Spider-Girl 80 W
25
H
Dagger 70 W
28
H
Firestar 60 W
31
H
Wolverine 90 X
32
H
Professor X 80 X
33
H
Cyclops 80 X
34
H
Cable 70 X
35
H
Angel 70 X
36
H
Iceman 70 X
37
H
Wolverine Special: Berserk 50 X
38
H
Gambit 60 X
56
H
Storm 70 W X
57
H
Jubilee 60 W X
73
H
Domino 50 V W/X
74
H
Scarlet Witch 50 V W/X
82
TW
S.H.I.E.L.D. Special: Crossover 20 H W
91
TW
Brotherhood of Evil Mutants Special: Crossover 20 V X
92
TW
Exiles 10 W X
93
TW
Morlocks 10 W X
94
TW
X-Force 20 W X
95
TW
The Avengers 20 H/V W/X
96
TW
X-Men 20 H/V W/X
107
P
Sage 20 W
108
P
Rogue Special: Hog-Tied 20 W
109
P
Storm 30 W
110
P
Jean Grey 40 W
111
P
Elektra 50 W
112
P
Nightcrawler 20 X
113
P
Iceman Special: Freeze-Out 20 X
114
P
Colossus 30 X
115
P
Wolverine 40 X
116
P
Professor X 50 X
128
P
Banshee / Forge 20 H / 30 X
142
P
Mr. Sinister / Cyclops Special: Premonition 20 V / 20 X
143
P
Magneto / Professor X 30 V / 40 X
145
P
Polaris / Havok 20 W / 30 X
146
P
Viper / Wolverine 30 W / 20 X
147
P
Yukio / Wolverine Special: Rebirth 20 W / 20 X
148
P
Dazzler / Longshot 40 W / 30 X
149
P
Jubilee / Wolverine 30 W / 40 X
150
P
Rogue / Gambit 40 W / 30 X
184
FH
Cable 70 +10 X
185
FH
Angel 70 +10 X
186
FH
Iceman 70 +10 X
187
FH
Wolverine Special: Berserk 50 +10 X
188
FH
Gambit 60 +10 X
189
FH
Colossus 50 +10 X
190
FH
Bishop 50 +10 X
198
FH
Nightcrawler 60 +10 H X
203
FH
Sabretooth 70 +10 V X
206
FH
Storm 70 +10 W X
207
FH
Jubilee 60 +10 W X
208
FH
Shadowcat 50 +10 W X
217
FH
Jean Grey 60 +10 H W/X
218
FH
Rogue 60 +10 H W/X
219
FH
White Queen 50 +10 H W/X

Heroes: 30
Teamworks: 7
Power Cards: 19
Total: 56

Counter Value
Number of Counters
Total Value
1
6
6
2
5
10
3
7
21
4
3
12
5
3
15
TOTAL
24
64

After several games against Mike's assembled Avengers, I'm starting to see what this game is all about. The changes I made in the deck have been for the sole means of competitiveness. Version 1.0 was focused solely on the characters; 1.1, now, will focus more on winning games. If I stick with cards that only feature mutants, sure, I'll do fairly well... but I could do better. Listed below are the cards that have departed and those which have been welcomed to this compilation. Again, click here if you'd like to see version 1.0.

Out
In
39/250 Colossus hero
82/250 S.H.I.E.L.D. teamwork
40/250 Bishop hero
91/250 Brotherhood of Evil Mutants teamwork
58/250 Shadowcat hero
95/250 The Avengers teamwork
199/250 foil Sunfire hero
111/250 Elektra power card
232/250 foil Ultimate Weapon X teamwork
203/250 foil Sabretooth hero

Here's what went out, and why... The Colossus, Bishop, and Showcat heroes proved to be too weak in one-on-one battles; however, their foil counterparts remain. Sunfire foil hero isn't as useful as I expected, as he's half H and only 60 points. Finally, the foil Ultimate Weapon X teamwork wasn't nearly as efficient as I expected.

These are the new cards to the deck with strategy... Teamworks, teamworks, teamworks. Just like in OverPower, teamworks are an extremely vital part to ReCharge gameplay. Linking multiple heroes together in a single battle is the most efficient way to win those higher-valued venture counters, especially five-point ones. This observation led me to the addition of the SHIELD, BoEM, and Avengers teamworks to the deck; SHIELD and BoEM are extremely useful because of their Special Crossover ability, where they do not need the matching color (H and V, respecively) to use both sides of the teamwork card. And the Avengers TW? Well... let's say that any deck shouldn't go without the X-Men and Avengers TW's. They're just too useful! The Elektra power card I added (50 W) will greatly enhance the mutie females of the deck, and there are plenty of them. Finally, the addition of the Sabretooth foil (70 +10 V X) should be a great heavy hitter for higher-venturing battles.


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